The answer is plain HoI4. Oct 5, Messages: This item will only be visible to you, admins, and anyone marked as a creator. Then to tell the truth, when I look at such mod, I always start by just closing it right away because there are way too many things. I know, as do several others I can think of, far more about the historical setup than I do about the KRR lore even with what it tells me, yet KRR is still far more immersive for me and for these others. Paradox devs can’t get away with anything. Can someone let me know the settings game version, enabled dlc etc for the mod that doesnt crash the game at start?
|License:||For Personal Use Only|
|iPhone 5, 5S resolutions||640×1136|
|iPhone 6, 6S resolutions||750×1334|
|iPhone 7, 7 Plus, 8, 8 Plus resolutions||1080×1920|
|Android Mobiles HD resolutions||360×640, 540×960, 720×1280|
|Android Mobiles Full HD resolutions||1080×1920|
|Mobiles HD resolutions||480×800, 768×1280|
|Mobiles QHD, iPhone X resolutions||1440×2560|
|HD resolutions||1280×720, 1366×768, 1600×900, 1920×1080, 2560×1440, Original|
Soviet Focus Tree is extremely bad as well. You must log in or sign up to reply here. As Nuklearius points out, there’s no need for historical research beyond the odd wikipedia article. They can put far more focus on the content, and they can develop their mod for a certain playing-style which they prefer.
Agree x 14 Respectfully Disagree x 3.
Why is Kaiserreich so much more immersive than the base game? | Paradox Interactive Forums
AHappyCubNov 16, I have to agree with you on this, I like the Kaiserreich mod a lot, there is always stuff happening in-game that kept me immersed while playing Especially the alt history scene, such as preventing a 2nd ACW to smaller conflict like Indochina Independence War, while admittedly I only as Major or Secondary power like Australasian Federation to the German Empire, and with the new update to Naval Forces its even more enjoyable to me because I prefer immersion most of the time though the naval classification on that mod is still annoying with how much ship variant it has when you go to the unlocked ship list.
Sep 19, Messages: I find the base game to be more immersive, because I would prefer a WW2 game over the Kaiserreich scenario. The combination of the depth of majority of the countries available and the kaiserreicu makes it strange and different and more fun iaiserreich Vanilla.
I love this mode. Description Discussions Comments Change Notes. Kaiserreich has nothing to do with History, its basically complete fantasy, so of course they can add all kinds of content to that, it doesn’t need any research and it doesn’t have to be plausible.
Let me repeat that. If paradox provide us with a great engine to play around with vanilla then we can pimp it up however we want to so that it includes whatever content we, or groups of we, desire.
Why is Kaiserreich so much more immersive than the base game?
I wish for the days of Darkest Hour Kaiserreich, where the Weltkrieg was a truly kaiserreic and truly epic conflict with unpredictable outcomes. They still haven’t fixed Hatay-state for Turkey. Agree x 20 Respectfully Disagree x 14 Helpful x 1. Sarachiel 13 hours ago. Pasha 20 hours ago.
Wait, event spam introduced into the vanilla? LiberiusXNov 16, Agree x 10 Helpful x 1.
Sign up to the mailing list and you’ll be able to buy tickets before everyone else! Feb 28, Messages: Dec 16, Messages: Oct 31, Messages: Agree x 9 Respectfully Disagree x 1.
The Official Kaiserreich Collection. KR seems to be thinking in terms of “how do we make country X or region Y interesting” which results in gratuitous regional wars, whereas Paradox seems to be thinking in terms of “how do we make country X interesting in a way that contributes to the global conflict,” meme alt history aside. Agree x 5 Helpful x 1.
Steam Workshop :: Kaiserreich
I know, as do several others I can think of, far more about the historical setup than I do about the KRR lore even with what it tells me, yet KRR is still far more immersive for me and for these others. Agree x 10 Helpful x 2. They are trying to add new things, new mechanisms, new tools Well, I was able to fix the nuke thing on my local mod by editing the construction gui file under interfaces to change the maximum rows available for the shared building interface from 3 to 4, but now I’m wondering what the United Fruit Company is “This is invisible lol”: